Demonstrates how the view's minimum zoom level can be changed.
The minZoom
option for a view limits how far out you can zoom. This property can be updated by calling view.setMinZoom(newMinZoom)
. In this example, the minimum zoom level is set so that you only see one world at a time. Resize your browser window to change the threshold.
<!DOCTYPE html>
<html>
<head>
<title>View Min-Zoom</title>
<link rel="stylesheet" href="https://openlayers.org/en/v5.3.0/css/ol.css" type="text/css">
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
</head>
<body>
<div id="map" class="map"></div>
<script>
import Map from 'ol/Map.js';
import View from 'ol/View.js';
import TileLayer from 'ol/layer/Tile.js';
import OSM from 'ol/source/OSM.js';
var viewport = document.getElementById('map');
function getMinZoom() {
var width = viewport.clientWidth;
return Math.ceil(Math.LOG2E * Math.log(width / 256));
}
var initialZoom = getMinZoom();
var view = new View({
center: [0, 0],
minZoom: initialZoom,
zoom: initialZoom
});
var map = new Map({
layers: [
new TileLayer({
source: new OSM()
})
],
target: 'map',
view: view
});
window.addEventListener('resize', function() {
var minZoom = getMinZoom();
if (minZoom !== view.getMinZoom()) {
view.setMinZoom(minZoom);
}
});
</script>
</body>
</html>